Name:Crescent Island Temple
ManaCost:3 R
Types:Legendary Enchantment Shrine
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken1 | TriggerDescription$ When CARDNAME enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)
SVar:TrigToken1:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ r_1_1_monk_prowess
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Shrine.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken2 | TriggerDescription$ Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.
SVar:TrigToken2:DB$ Token | TokenOwner$ You | TokenScript$ r_1_1_monk_prowess
SVar:X:Count$Valid Shrine.YouCtrl
DeckHas:Ability$Counters
DeckHints:Type$Shrine
Oracle:When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)\nWhenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.
