Name:Cecil, Dark Knight
ManaCost:B
Types:Legendary Creature Human Knight
PT:2/3
K:Deathtouch
T:Mode$ DamageDealtOnce | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Darkness — Whenever NICKNAME deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap NICKNAME and transform it.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X | SubAbility$ DBUntap
SVar:DBUntap:DB$ Untap | Defined$ Self | ConditionCheckSVar$ Z | ConditionSVarCompare$ LEY | SubAbility$ DBTransform
SVar:DBTransform:DB$ SetState | Defined$ Self | ConditionCheckSVar$ Z | ConditionSVarCompare$ LEY | Mode$ Transform
SVar:X:TriggerCount$DamageAmount
SVar:Z:Count$YourLifeTotal
SVar:Y:Count$YourStartingLife/HalfDown
DeckHas:Ability$LifeGain
AlternateMode:DoubleFaced
Oracle:Deathtouch\nDarkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.

ALTERNATE

Name:Cecil, Redeemed Paladin
ManaCost:no cost
Colors:white
Types:Legendary Creature Human Knight
PT:4/4
K:Lifelink
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPumpAttack | TriggerDescription$ Protect — Whenever NICKNAME attacks, other attacking creatures gain indestructible until end of turn.
SVar:HasAttackEffect:TRUE
SVar:TrigPumpAttack:DB$ PumpAll | ValidCards$ Creature.attacking+Other | KW$ Indestructible
Oracle:Lifelink\nProtect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
