Name:Aang, at the Crossroads
ManaCost:2 G W U
Types:Legendary Creature Human Avatar Ally
PT:3/3
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When NICKNAME enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Creature.cmcLE4 | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True
T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Battlefield | Destination$ Any | Execute$ TrigDelayTransform | TriggerZones$ Battlefield | TriggerDescription$ When another creature you control leaves the battlefield, transform NICKNAME at the beginning of the next upkeep.
SVar:TrigDelayTransform:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | Execute$ TrigTransform | TriggerDescription$ Transform NICKNAME.
SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced
Oracle:Flying\nWhen Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.\nWhen another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.

ALTERNATE

Name:Aang, Destined Savior
ManaCost:no cost
Types:Legendary Creature Avatar Ally
PT:4/4
K:Flying
S:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddKeyword$ Vigilance | Description$ Land creatures you control have vigilance.
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigEarthbend | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
SVar:TrigEarthbend:DB$ Earthbend | Num$ 2
Oracle:Flying\nLand creatures you control have vigilance.\nAt the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
